ELI request: why are games written for Windows difficult to port to GNU?

6 réponses [Dernière contribution]
GrevenGull
Hors ligne
A rejoint: 12/18/2017

I know next to nothing about programming, but I begin to have some vague ideas about how it all hangs together.

Now if a program (f.ex. a game) is written in C or C++ or whatever for Windows, wouldn't it just work in GNU as well? What am I missing?

GrevenGull
Hors ligne
A rejoint: 12/18/2017

Frogot the "5" in the title lol. ELI5 request:)

jxself
Hors ligne
A rejoint: 09/13/2010

There can be a variety of reasons; it depends on the program and how well they thought about making it cross platform to begin with. But: I'd say the primary reason would be they don't want to, not for any technical reason.

GrevenGull
Hors ligne
A rejoint: 12/18/2017

Hm, ok, thanks for input :)

Magic Banana

I am a member!

I am a translator!

Hors ligne
A rejoint: 07/24/2010

Some libraries (for example Direct3D) are specific to Windows. Cross-OS alternatives (for example Vulkan) may be technically worse or better.

nadebula.1984
Hors ligne
A rejoint: 05/01/2018

Copyright and patent restrictions, non-free licenses, DRM, etc..

Technical problems are no problems. Real problems are non-technical.

GrevenGull
Hors ligne
A rejoint: 12/18/2017

ty MB and nadebula.1984 :)