Game engine for Python
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What the heck, might as well share the game engine I developed.
The Stellar Game Engine (shortened "SGE", which I say like the English word "sage") is a free/libre (GNU LGPL) game engine for Python I wrote. From my understanding, it's like Love2D, but for Python. Basically, it handles a ton of low-level details for you, such as window resizing, collision detection, and even some more advanced features like split-screen and delta timing, so that you can focus on the actual game rather than writing the whole engine from scratch. It's also great for learning.
Check it out at: http://stellarengine.nongnu.org
Hey, that looks cool. Good job! Are there any screenshots to get an impression?
There's really nothing to take a screenshot of, so no. I could take screenshots of the Pong example, but it just looks like Pong. :)
This is what the game code looks like, though:
Oh... I thought there might be same implementation samples. Anyway: Good job!
Implementation samples? I'm not sure what that means, do you mean examples of games made with the SGE? One of those exists, though it's only Pong.
Actually, I added a screenshot of the Pong game I made with the SGE (included with the SGE as an example) to the About page, so that it looks a little more lively.
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