Any 2D fighting games?
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Hi:
I was hopping to find a free software 2D fighting game. I know about OpenMortal, but I was looking for something like MUGEN like.
Having a MUGEN free software game would be awesome. So far I found the following:
https://github.com/barkhorn/jmugen
Seems like the idea of a free software MUGEN was popular some years ago but there doesn't seem like anyone has continue the developing. The last update of some of these projects seems to date 2009. Some of the projects I found were: OpenMUGEN, JMugen and XNAMugen. So far the most developed program I found is JMugen which in its google code web page, it says it licensed under GNU GPL v3, could it be entirely free software game?
I was able to try jmugen following the instructions described here:
https://github.com/barkhorn/jmugen/issues/5
Here is a demo video of it:
When I tried, sound stopped working after the the fight starts, and I got some visual bugs all over. Other than that I thought it was very impressive.
Does anybody knows of any free software 2D fighting game or any MUGEN clone being developed right now? I'm going to try to contact jmugen developer. I'm thinking very seriously to learn java and object oriented programming just to understand how jmugen was being developed and try to continue it.
Thank you all.
> Having a MUGEN free software game would be awesome.
That depends. M.U.G.E.N. is actually one of the games I suspect may belong on this list, but I haven't been able to find any definitive answers. All of the information I was able to find was on how to use particular (proprietary) IDEs to make M.U.G.E.N. characters, which isn't particularly helpful.
If my suspicion is correct and some parts of the characters are some kind of script, then a libre M.U.G.E.N. implementation would be mostly useless on its own. There are a lot of M.U.G.E.N. characters, but none of them that I have seen carry any sort of license.
> Does anybody knows of any free software 2D fighting game or any MUGEN clone being developed right now?
I'm not aware of any Street Fighter type fighting games, if that's specifically what you mean. However, there are other kinds of games that I would classify as "fighting games". The Ur-Quan Masters, for example, includes "Super Melee", which is one-on-one ship combat. (The Ur-Quan Masters is not libre culture, but all software is libre; the proprietary data doesn't include scripts of any kind.) But depending on what you like, that might not be helpful; maybe you don't like that combat in that game primarily uses bullets, for example.
One other game of interest is Slappa. It's not really a fighting game, but does have somewhat of a Street Fighter feel to it.
I do have a goal of making a good Street Fighter II clone at some point in the future, if no one else does it first. The same goes for a Super Smash Bros clone. I don't know when exactly I'll do these, though.
Slappa looks pretty good. I'll give it a try.
I think a street fighter II clone will pretty well define what I was hopping to find. If you ever decide to make one it'll be awesome. Please let me know if I can help.
I don't have any experience with MUGEN either, but I'm guessing as you that they probably use scripts of some sort, hopefully nothing compiled though. I'll have to investigate about it. Though I do have seen some “open source” IDS for character development.
If MUGEN characters don't include any compiled parts but readable scripts, I think that'll be OK for me. Its probably true that most of the characters created available on the Internet are not licensed, but I wouldn't be distributing them with the program, and a community around creating new characters with free software license could be created. Most of the characters in the Internet use copyrighted sprites anyway, so even if they were properly licensed they would still have some issues.
Maybe I'm wrong. I'll be glad to hear your opinions. Thanks.
This is the supposedly "Open" mugen editor I found:
https://sourceforge.net/projects/nomeneditor/reviews?source=navbar
This project last update seems to be the most recent (2014):
https://sourceforge.net/projects/mugensgf/
It seems it was made by the same person who made OpenMortal as its mentioned here:
https://sourceforge.net/projects/sgfabric/
I find it weird that there were so many playable MUGENs, but all of them stopped developing for some reason. And with all their work, wouldn't be possible to use theirs to finish what they started? Hmmm. May is time for me to learn!
Jmugen only had one vs one available but in this version it is possible to fight against a CPU.
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